Computer scienceFundamentalsEssentialsOperating systemsMultithreading and multiprocessing

Process (from birth to the end)

12 minutes read

An Operating System (OS) process is a fundamental concept that represents an instance of a running program or application. In the simplest terms, a process is a set of instructions and associated data loaded into memory, which the CPU executes. Every time you open an application, browse the web or even print a document, an OS process is at work. In this topic, you will explore the lifecycle of an OS process, from its creation to termination. This will give you a foundational understanding of how modern computers operate efficiently.

Start of the process

The initiation of a process in Unix and Linux systems begins with system calls like fork or clone. When the fork system call is invoked, it spawns a new process known as the child. This child process is almost an exact replica of the initiating or parent process. However, the child is assigned a unique identifier called a Process ID (PID). This is quite similar to opening a new tab in a web browser—each tab is a separate process with its own unique PID.

When fork is executed, it returns an integer value to help distinguish the parent from the child. A negative value means the child process creation failed. A zero value is returned to the new child process, while a positive value, containing the PID of the new child, goes to the parent. After the fork, both processes will execute the next instruction in line, sharing the same program counter, CPU registers, and open files used in the parent process.

On the other hand, the clone system call allows for more nuanced control over the attributes shared between the parent and child processes. For instance, if you have an email client open in one web browser tab and a specific email in another, the clone-like mechanism lets these tabs share resources like memory and session data, while still providing them with distinct PIDs.

Now that you've learned how a process starts and gets its unique PID, let's move on to the next aspect. Does the process run without breaks, or does it pause at intervals?

Execution of the process

In a multitasking environment, like most modern operating systems, multiple processes are often running simultaneously. The operating system has to manage these processes carefully, allocating CPU time to each. Therefore, your process might be paused temporarily to allow other processes to run. This is similar to how a teacher might give each student in a class a turn to speak, ensuring everyone is heard but not all at once.

Moreover, a process can also experience intentional stops or waits, often for resources to become available or for some external condition to be met. For example, when you're streaming a video online, the streaming process might pause to buffer content, especially if your internet connection slows down.

So, in essence, a process usually doesn't run in a continuous, uninterrupted manner. It experiences both planned and unplanned pauses, depending on system resources and external factors.

Now that you know a process doesn't run uninterruptedly, our next step is to look at how this is reflected in its various statuses within a Unix system.

States of the process in Unix systems

In Unix systems, a process can find itself in one of three primary states: Ready, Waiting, and Terminated. Each state has its role, and understanding the transition between these states is crucial for grasping how Unix systems manage processes.

A process in the Ready state is essentially in line, waiting for some CPU time to execute. In contrast, a Waiting state process is paused because it needs something external, like data from a disk or user input, to move forward. Once a process is Terminated, it has done its job and is removed from active duty.

So how does a process move between these states? The scheduler, sometimes referred to as the dispatcher, plays a key role here. It chooses a Ready state process to move to the Running state based on scheduling algorithms like round-robin or priority-based selection.

Processes can also jump back from Running to Ready due to an interrupt. These interrupts can happen for various reasons—maybe a higher-priority process comes along, or the CPU needs to address an external event. In such cases, the interrupted process goes back to the Ready state, making way for other processes to take the CPU stage.

The transition from Running to Waiting happens when a process needs to halt for a specific reason, like waiting for an I/O operation to complete. The process then initiates this operation or event and moves to the Waiting state, freeing up CPU time for other processes.

Finally, when that awaited external event occurs, the process makes its way back from Waiting to Ready, prepped and primed to continue its execution on the CPU.

Understanding these state transitions and the reasons behind them is vital for efficient system management. They allow the operating system to juggle multiple processes effectively, allocating CPU time based on priority and resource needs.

Process states

Now that you've covered how processes change states in Unix systems, let's move on to understanding how a process concludes its life cycle.

How does the process finish?

When a process finishes executing its final statement, it asks the operating system to delete it by using the exit() system call. The exit status of a process is an integer number passed from a child process to a parent process when it has finished executing. This exit code serves as a brief summary, informing the parent whether the task was completed successfully or if an error occurred. Think of it like the thumbs-up or thumbs-down gesture; it's a quick way to convey the outcome.

A successful command returns an exit status of 0, while an unsuccessful one returns a non-zero value that usually can be interpreted as an error code. The exit status of the last executed command can be checked using the $? operator on Linux. Therefore, the process finishes by calling the exit() system call and returning an exit status to its parent process.

Now that you know how processes finish their tasks, you will focus on the implications of exit codes and the peculiarities of zombie processes.

Zombie processes

While exit codes serve as the final communication from a child process to its parent, indicating success or failure, zombie processes come into the picture when this communication loop isn't closed properly. In a Unix system, a zombie process is essentially a child process that has finished its work but still has an entry lingering in the process table.

Here's how it unfolds: the parent process gets notified that its child is done and should read the exit status using the wait system call. If the parent neglects to do this, the child process turns into a zombie. It doesn't execute any more code, but its entry in the process table remains. Ultimately, it's the parent's job to clear this up by using the wait system call to read the exit status. This action of removing the zombie's entry from the process table is known as reaping.

Zombie processes might seem harmless since they don't use up CPU or memory. However, they do hold onto their process IDs. A bunch of these can clog up the process table, blocking new processes from getting IDs and being created. This can create system inefficiency and may even indicate an operating system bug if parents are failing to clean up their zombie children.

Conclusion

To wrap up our discussion on the lifecycle of processes in Unix systems, here are some key takeaways:

  • Processes are initiated by system calls like fork and clone, each giving rise to a new child process with its own unique Process ID (PID).
  • These child processes can find themselves in one of three states: Ready, Waiting, or Terminated, with transitions managed by the scheduler.
  • Processes finish their lifecycle by providing an exit code to their parent process, serving as a quick indicator of their success or failure.
  • Zombie processes are a unique case where a child process has completed its tasks but still lingers in the system because the parent hasn't read its exit status.

These insights provide a foundational understanding essential for system administration, debugging, and various areas of software development.

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