Understanding constructor overloading in a Circle class

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Given the definition of a class `Circle` which represents a geometric circle, your task is to instantiate objects in different ways using its constructors. For this class, two constructors are provided - a no-argument constructor which initializes the radius of the circle to 1.0, and another constructor that takes a single argument for setting the radius. Comment on the structure of this class in terms of how it leverages constructor overloading to offer flexibility in object instantiation.

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                public String toString() {
              
                public Circle(double r) {
              
                public Circle() {
              
                }
              
                this.radius = r;
              
                private double radius;
              
                public class Circle {
              
                this.radius = 1.0;
              
                return "Circle with radius " + radius;
              
                }
              
                }
              
                }
              

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