Built-in components

Report a typo

Unity game engine provides extensive documentation, and knowing how to navigate it is a very useful skill. Use the search to find information about the purpose of the listed built-in components.

Match the items from left and right columns
Rigidbody
SpriteRenderer
Transform
Describes position, rotation and scale of an object.
Controls an object's position through physics simulation.
Renders a Sprite for 2D graphics.
___

Create a free account to access the full topic