Rotate 180 degrees

Report a typo

Consider the code for rotating an image to the left. If we wish to change it so that it rotates an image clockwise by +180 degrees or counterclockwise by -180 degrees (which is the same), then the new BufferedImage should be:

BufferedImage(w, h, BufferedImage.TYPE_INT_RGB)

The rotate() line should be changed to:

graphics.rotate(PI)

or to:

graphics.rotate(-PI)

What is the correct change for the translate() line? Remember that rotation is performed around the top-left corner.

Select one option from the list
___

Create a free account to access the full topic