[TITLE]Loading # Application[/TITLE]
Imagine you are implementing your own web browser and want to understand when your browser loads images.
There is a function suspend fun loadImage(url: String): Image that is already defined. It receives a URL, makes a web request, waits for the answer, and then processes and returns the received image. The Image class is defined, too.
You need to implement a function called logImageLoading, which receives a String and calls loadImage, prints the text "Image loaded!", and returns the Image.