In our new board game, we've already specified a Player class:
class Player(val id: Int, val name: String, val hp: Int)
Now we should create a companion object for the Player class that implements a create method:
fun create(name: String): Player
The id should be unique. The default player hp equals 100.
Tip: For creating a unique id, you can create a custom variable and change its value with each function call.