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Introduction to Kotlin
Start your first exciting journey with Kotlin programming! Discover how to work with variables, control code flow, and grasp essential concepts of object-oriented programming.
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Everybody remembers this paper-and-pencil game from childhood: Tic-Tac-Toe, also known as Noughts and crosses or Xs and Os. A single mistake usually costs you the game, but thankfully it is simple enough that most players discover the best strategy quickly. Let’s program Tic-Tac-Toe and get playing!
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